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Parkour

Parkour gameplay prototype.

Challenge

Create fluid traversal — vaults, climbs and wall runs — that feels responsive in first person.

My Role

Gameplay developer: movement system, traversal checks and animation integration.

Outcome

A playable parkour prototype with chained traversal moves and a story-driven test level.

Tech

  • Unreal Engine 5
  • C++
  • Gameplay Framework
  • Motion Warping
  • Blueprints
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