Challenge
Make hand interactions in VR feel physical and reliable — grabbing, placing and stacking without controller fumbling.
Hands-on VR interaction prototype.
Make hand interactions in VR feel physical and reliable — grabbing, placing and stacking without controller fumbling.
Solo developer: VR pawn, grab/physics system and interaction framework.
A hands-on VR prototype with stable grabbing and stacking, used as a base for further VR interaction work.