Real spaces. Interactive worlds.

Software Engineer &
Unreal Engine
Game Developer

I build real-time digital twins and PC/VR experiences in Unreal Engine: C++ and Blueprint systems, data pipelines and performance work that keep big scenes interactive.

View Work Contact Me
  • Unreal Engine 5
  • C++ / Blueprints
  • PC & VR
Unreal Engine
Good
games
brighter
worlds
Games
tech
people
possibilities

Featured Projects

Tools &
Skills

Always learning.
Always building.

  • Unreal EngineUE5 Real-time
  • Data IntegrationAPIs & IoT
  • Pixel StreamingBrowser Delivery
  • DatasmithCAD & BIM Import
  • PerformanceProfiling & Optimisation
  • OpenXR / VRImmersive Experiences
  • C++Systems & Performance
  • BlueprintsVisual Scripting
  • Gameplay SystemsCore Mechanics
  • MultiplayerNetworking
Hassaan Anjum avatar

About Me

Engineering the systems
behind real-time worlds

I'm an Unreal Engine developer. I write the C++ and Blueprint systems behind digital twins and PC/VR experiences: data integration from CAD, BIM and live APIs, level streaming for city-scale scenes, interaction and UI frameworks, and the profiling that keeps it all running smoothly on client hardware.

Work with me
Great worlds aren't just built. They're engineered to run.
Same curiosity.
Bigger systems.

Let's build your digital twin

Have a project, a site or a walkthrough in mind? Let's make it real-time.

Get in touch